BioWare has delayed a raft of additions to Anthem – including its much-hyped Cataclysm, the game’s first four-person raid-like activity.

But the Cataclysm is just one of many features listed for Anthem’s “Act One” of post-launch content which have been pushed back as BioWare wrestles its struggling online game into shape.

Also delayed: the game’s mastery system, guilds, new legendary missions, weekly stronghold challenges, leaderboards, and additional freeplay events.

Looking at the Act One roadmap, this comprises everything on the docket for the next two months – save for new Stronghold mission The Sunken Cell which went live last night.

There’s no word on when any of the above will now launch. Fans will hear more about Cataclysm next month, BioWare said.

“The Cataclysm is an important addition to the game and it’s currently a big focus for the team,” lead producer Ben Irving and live services boss Chad Robertson wrote in a lengthy blog on the delays posted to r/Anthem.

“The Cataclysm will bring new challenges and rewards and pushes the story of Anthem forward. As our work continues, we will share more with you in May.”

The delays come as BioWare emphasises its efforts to improve the base game, which received a poor response from fans and critics alike upon launch.

9 New Things You Need To Know About Anthem – New Anthem Gameplay Watch on YouTube

​”We’ve fixed a lot of bugs and made changes which we believe begin to point us in the right direction for the future,” Irving and Robertson wrote. “That being said, we know there is a long way to go before Anthem becomes the game we all want it to be.

Special Offer

Claim your exclusive bonus now! Click below to continue.